TriangleLink`
TriangleLink`
TriangleGetNeighbors
TriangleGetNeighbors[expr]
gets the neighbors in a Triangle expression.
Details and Options
- To use TriangleGetNeigbors, you first need to load it using Needs["TriangleLink`"].
- TriangleGetNeigbors returns a list of a list of integers that specify which tetrahedra are next to each other. An entry of indicates that the respective triangle is on the boundary.
- TriangleGetNeigbors needs the "n" switch to be set during the call to TriangleTriangulate.
Examples
Basic Examples (1)
This creates an instance of a Triangle expression:
This sets up points and segments to use:
This sets the points and facets in the Triangle instance:
This carries out the triangulation, returning a new Triangle instance. The switch "n" requests Triangle to compute the neighbors:
This extracts the points and elements from the triangulation:
This is a list of the neighboring elements, with indicating a boundary: