Rendering Components

Rendering components affect how objects in a scene will be seen. Scenes contain rendering components such as cameras and lights that can be manipulated to capture objects in your game. Rendering components can be seen in the hierarchy window and must be opened in order to be edited. The Wolfram Language allows rendering components to be represented in a symbolic form that can be manipulated immediately.

Camera Component

UnityCamera — represents a camera

UnityCameraQ — test whether an object is a camera

CreateUnityCamera — create a camera

DeleteUnityCamera — delete a camera

Light Component

UnityLight — represents a light

UnityLightQ — test whether an object is a light

CreateUnityLight — create a light

DeleteUnityLight — delete a light

Light Probe Group Component

UnityLightProbeGroup — represents a light probe group

UnityLightProbeGroupQ — test whether an object is a light probe group

CreateUnityLightProbeGroup — create a light probe group

DeleteUnityLightProbeGroup — delete a light probe group

Light Probe Proxy Volume Component

UnityLightProbeProxyVolume — represents a light probe proxy volume

UnityLightProbeProxyVolumeQ — test whether an object is a light probe proxy volume

CreateUnityLightProbeProxyVolume — create a light probe proxy volume

DeleteUnityLightProbeProxyVolume — delete a light probe proxy volume

Reflection Probe Component

UnityReflectionProbe — represents a reflection probe

UnityReflectionProbeQ — test whether an object is a reflection probe

CreateUnityReflectionProbe — create a reflection probe

DeleteUnityReflectionProbe — delete a reflection probe

Canvas Renderer Component

UnityCanvasRenderer — represents a canvas renderer

UnityCanvasRendererQ — test whether an object is a canvas renderer

CreateUnityCanvasRenderer — create a canvas renderer

DeleteUnityCanvasRenderer — delete a canvas renderer

Sprite Renderer Component

UnitySpriteRenderer — represents a sprite renderer

UnitySpriteRendererQ — test whether an object is a sprite renderer

CreateUnitySpriteRenderer — create a sprite renderer

DeleteUnitySpriteRenderer — delete a sprite renderer

Flare Layer Component

UnityFlareLayer — represents a flare layer

UnityFlareLayerQ — test whether an object is a flare layer

CreateUnityFlareLayer — create a flare layer

DeleteUnityFlareLayer — delete a flare layer

GUI Layer Component

UnityGUILayer — represents a GUI layer

UnityGUILayerQ — test whether an object is a GUI layer

CreateUnityGUILayer — create a GUI layer

DeleteUnityGUILayer — delete a GUI layer

GUI Text Component

UnityGUIText — represents a GUI text

UnityGUITextQ — test whether an object is a GUI text

CreateUnityGUIText — create a GUI text

DeleteUnityGUIText — delete a GUI text

GUI Texture Component

UnityGUITexture — represents a GUI texture

UnityGUITextureQ — test whether an object is a GUI texture

CreateUnityGUITexture — create a GUI texture

DeleteUnityGUITexture — delete a GUI texture

LOD Group Component

UnityLODGroup — represents a LOD group

UnityLODGroupQ — test whether an object is a LOD group

CreateUnityLODGroup — create a LOD group

DeleteUnityLODGroup — delete a LOD group

Occlusion Area Component

UnityOcclusionArea — represents a occlusion area

UnityOcclusionAreaQ — test whether an object is a occlusion area

CreateUnityOcclusionArea — create a occlusion area

DeleteUnityOcclusionArea — delete a occlusion area

Occlusion Portal Component

UnityOcclusionPortal — represents a occlusion portal

UnityOcclusionPortalQ — test whether an object is a occlusion portal

CreateUnityOcclusionPortal — create a occlusion portal

DeleteUnityOcclusionPortal — delete a occlusion portal

Skybox Component

UnitySkybox — represents a skybox

UnitySkyboxQ — test whether an object is a skybox

CreateUnitySkybox — create a skybox

DeleteUnitySkybox — delete a skybox

Sorting Group Component

UnitySortingGroup — represents a sorting group

UnitySortingGroupQ — test whether an object is a sorting group

CreateUnitySortingGroup — create a sorting group

DeleteUnitySortingGroup — delete a sorting group