CreateUnityAudioHighPassFilter
CreateUnityAudioHighPassFilter
UnityGameObject obj に付加させて,Unity Audio High Pass Filterのコンポーネントを作る.
CreateUnityAudioHighPassFilter
指定の名前でUnity Audio High Pass Filterのコンポーネントを作る.
CreateUnityAudioHighPassFilter
Unity Audio High Pass Filterのコンポーネント comp のコピーを生成する.
詳細
- CreateUnityAudioHighPassFilterは,UnityAudioHighPassFilterを返す.もし作成できなければ,$Failedを返す.
例題
例 (1)
テキスト
Wolfram Research (2019), CreateUnityAudioHighPassFilter, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioHighPassFilter.html.
CMS
Wolfram Language. 2019. "CreateUnityAudioHighPassFilter." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioHighPassFilter.html.
APA
Wolfram Language. (2019). CreateUnityAudioHighPassFilter. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioHighPassFilter.html