UnityLink`
UnityLink`

CreateUnityHingeJoint

CreateUnityHingeJoint [obj]

UnityGameObject obj に付加させて,Unity Hinge Jointのコンポーネントを作る.

CreateUnityHingeJoint ["name"]

指定の名前でUnity Hinge Jointのコンポーネントを作る.

CreateUnityHingeJoint [comp]

Unity Hinge Jointのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Hinge Jointのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityHingeJoint, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHingeJoint.html.

テキスト

Wolfram Research (2019), CreateUnityHingeJoint, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHingeJoint.html.

CMS

Wolfram Language. 2019. "CreateUnityHingeJoint." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHingeJoint.html.

APA

Wolfram Language. (2019). CreateUnityHingeJoint. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHingeJoint.html

BibTeX

@misc{reference.wolfram_2022_createunityhingejoint, author="Wolfram Research", title="{CreateUnityHingeJoint}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHingeJoint.html}", note=[Accessed: 23-December-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityhingejoint, organization={Wolfram Research}, title={CreateUnityHingeJoint}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHingeJoint.html}, note=[Accessed: 23-December-2024 ]}