UnityLink`
UnityLink`
CreateUnityMeshRenderer
UnityGameObject obj に付加させて,Unity Mesh Rendererのコンポーネントを作る.
指定の名前でUnity Mesh Rendererのコンポーネントを作る.
Unity Mesh Rendererのコンポーネント comp のコピーを生成する.
詳細
- CreateUnityMeshRendererは,UnityMeshRendererを返す.もし作成できなければ,$Failedを返す.
例題
例 (1)
Wolfram Research (2019), CreateUnityMeshRenderer, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityMeshRenderer.html.
テキスト
Wolfram Research (2019), CreateUnityMeshRenderer, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityMeshRenderer.html.
CMS
Wolfram Language. 2019. "CreateUnityMeshRenderer." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityMeshRenderer.html.
APA
Wolfram Language. (2019). CreateUnityMeshRenderer. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityMeshRenderer.html