UnityLink`
UnityLink`

CreateUnityPhysics2DRaycaster

CreateUnityPhysics2DRaycaster [obj]

UnityGameObject obj に付加させて,Unity Physics2DRaycasterのコンポーネントを作る.

CreateUnityPhysics2DRaycaster ["name"]

指定の名前でUnity Physics2DRaycasterのコンポーネントを作る.

CreateUnityPhysics2DRaycaster [comp]

Unity Physics2DRaycasterのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Physics2DRaycasterのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityPhysics2DRaycaster, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysics2DRaycaster.html.

テキスト

Wolfram Research (2019), CreateUnityPhysics2DRaycaster, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysics2DRaycaster.html.

CMS

Wolfram Language. 2019. "CreateUnityPhysics2DRaycaster." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysics2DRaycaster.html.

APA

Wolfram Language. (2019). CreateUnityPhysics2DRaycaster. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysics2DRaycaster.html

BibTeX

@misc{reference.wolfram_2022_createunityphysics2draycaster, author="Wolfram Research", title="{CreateUnityPhysics2DRaycaster}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysics2DRaycaster.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityphysics2draycaster, organization={Wolfram Research}, title={CreateUnityPhysics2DRaycaster}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysics2DRaycaster.html}, note=[Accessed: 22-November-2024 ]}