UnityLink`
UnityLink`

CreateUnityRenderTexture

CreateUnityRenderTexture [obj]

UnityGameObject obj に付加させて,Unity Render Textureのコンポーネントを作る.

CreateUnityRenderTexture ["name"]

指定の名前でUnity Render Textureのコンポーネントを作る.

CreateUnityRenderTexture [comp]

Unity Render Textureのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Render Textureのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityRenderTexture, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRenderTexture.html.

テキスト

Wolfram Research (2019), CreateUnityRenderTexture, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRenderTexture.html.

CMS

Wolfram Language. 2019. "CreateUnityRenderTexture." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRenderTexture.html.

APA

Wolfram Language. (2019). CreateUnityRenderTexture. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRenderTexture.html

BibTeX

@misc{reference.wolfram_2022_createunityrendertexture, author="Wolfram Research", title="{CreateUnityRenderTexture}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRenderTexture.html}", note=[Accessed: 23-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityrendertexture, organization={Wolfram Research}, title={CreateUnityRenderTexture}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRenderTexture.html}, note=[Accessed: 23-November-2024 ]}