UnityLink`
UnityLink`
CreateUnityRigidbody
UnityGameObject obj に付加させて,Unity Rigidbodyのコンポーネントを作る.
指定の名前でUnity Rigidbodyのコンポーネントを作る.
Unity Rigidbodyのコンポーネント comp のコピーを生成する.
詳細
- CreateUnityRigidbodyは,UnityRigidbodyを返す.もし作成できなければ,$Failedを返す.
例題
例 (1)
Wolfram Research (2019), CreateUnityRigidbody, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRigidbody.html.
テキスト
Wolfram Research (2019), CreateUnityRigidbody, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRigidbody.html.
CMS
Wolfram Language. 2019. "CreateUnityRigidbody." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRigidbody.html.
APA
Wolfram Language. (2019). CreateUnityRigidbody. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityRigidbody.html