UnityLink`
UnityLink`

CreateUnitySpatialMappingCollider

CreateUnitySpatialMappingCollider [obj]

UnityGameObject obj に付加させて,UnityのSpatial Mapping Colliderのコンポーネントを作る.

CreateUnitySpatialMappingCollider ["name"]

指定の名前でUnityのSpatial Mapping Colliderのコンポーネントを作る.

CreateUnitySpatialMappingCollider [comp]

UnityのSpatial Mapping Colliderのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

UnityのSpatial Mapping Colliderのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnitySpatialMappingCollider, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnitySpatialMappingCollider.html.

テキスト

Wolfram Research (2019), CreateUnitySpatialMappingCollider, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnitySpatialMappingCollider.html.

CMS

Wolfram Language. 2019. "CreateUnitySpatialMappingCollider." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnitySpatialMappingCollider.html.

APA

Wolfram Language. (2019). CreateUnitySpatialMappingCollider. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnitySpatialMappingCollider.html

BibTeX

@misc{reference.wolfram_2022_createunityspatialmappingcollider, author="Wolfram Research", title="{CreateUnitySpatialMappingCollider}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnitySpatialMappingCollider.html}", note=[Accessed: 23-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityspatialmappingcollider, organization={Wolfram Research}, title={CreateUnitySpatialMappingCollider}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnitySpatialMappingCollider.html}, note=[Accessed: 23-November-2024 ]}