UnityLink`
UnityLink`

CreateUnityStandaloneInputModule

CreateUnityStandaloneInputModule [obj]

UnityGameObject obj に付加させて,Unity Standalone Input Moduleのコンポーネントを作る.

CreateUnityStandaloneInputModule ["name"]

指定の名前でUnity Standalone Input Moduleのコンポーネントを作る.

CreateUnityStandaloneInputModule [comp]

Unity Standalone Input Moduleのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Standalone Input Moduleのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityStandaloneInputModule, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityStandaloneInputModule.html.

テキスト

Wolfram Research (2019), CreateUnityStandaloneInputModule, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityStandaloneInputModule.html.

CMS

Wolfram Language. 2019. "CreateUnityStandaloneInputModule." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityStandaloneInputModule.html.

APA

Wolfram Language. (2019). CreateUnityStandaloneInputModule. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityStandaloneInputModule.html

BibTeX

@misc{reference.wolfram_2022_createunitystandaloneinputmodule, author="Wolfram Research", title="{CreateUnityStandaloneInputModule}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityStandaloneInputModule.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunitystandaloneinputmodule, organization={Wolfram Research}, title={CreateUnityStandaloneInputModule}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityStandaloneInputModule.html}, note=[Accessed: 22-November-2024 ]}