UnityLink`
UnityLink`

UnityGameObjectQ

UnityGameObjectQ[expr]

exprUnityGameObjectであればTrue を,そうでなければFalseを与える.

例題

  (1)

UnityLinkを使うためには,まずパッケージをロードしなければならない:

Unityプロジェクトを開く:

オブジェクトがUnityGameObjectかどうかをテストする:

UnityMeshは,UnityGameObjectではない:

Wolfram Research (2017), UnityGameObjectQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.

テキスト

Wolfram Research (2017), UnityGameObjectQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.

CMS

Wolfram Language. 2017. "UnityGameObjectQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.

APA

Wolfram Language. (2017). UnityGameObjectQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html

BibTeX

@misc{reference.wolfram_2022_unitygameobjectq, author="Wolfram Research", title="{UnityGameObjectQ}", year="2017", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unitygameobjectq, organization={Wolfram Research}, title={UnityGameObjectQ}, year={2017}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html}, note=[Accessed: 22-November-2024 ]}