UnityLink`
UnityLink`
UnityGameObjectQ
UnityGameObjectQ[expr]
exprがUnityGameObjectであればTrue を,そうでなければFalseを与える.
例題
例 (1)
UnityLinkを使うためには,まずパッケージをロードしなければならない:
オブジェクトがUnityGameObjectかどうかをテストする:
UnityMeshは,UnityGameObjectではない:
Wolfram Research (2017), UnityGameObjectQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.
テキスト
Wolfram Research (2017), UnityGameObjectQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.
CMS
Wolfram Language. 2017. "UnityGameObjectQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.
APA
Wolfram Language. (2017). UnityGameObjectQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html