UnityLink`
UnityLink`

UnityGraphicRaycasterQ

UnityGraphicRaycasterQ [obj]

obj が有効なUnityGraphicRaycasterオブジェクトであればTrueを,そうでなければFalseを与える.

例題

  (1)

パッケージをロードし,プロジェクトを開く:

式がUnityGraphicRaycasterかどうかをテストする:

オブジェクトを削除する:

Wolfram Research (2019), UnityGraphicRaycasterQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityGraphicRaycasterQ.html.

テキスト

Wolfram Research (2019), UnityGraphicRaycasterQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityGraphicRaycasterQ.html.

CMS

Wolfram Language. 2019. "UnityGraphicRaycasterQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityGraphicRaycasterQ.html.

APA

Wolfram Language. (2019). UnityGraphicRaycasterQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityGraphicRaycasterQ.html

BibTeX

@misc{reference.wolfram_2022_unitygraphicraycasterq, author="Wolfram Research", title="{UnityGraphicRaycasterQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityGraphicRaycasterQ.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unitygraphicraycasterq, organization={Wolfram Research}, title={UnityGraphicRaycasterQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityGraphicRaycasterQ.html}, note=[Accessed: 22-November-2024 ]}