UnityLink`
UnityLink`

UnityNavMeshAgentQ

UnityNavMeshAgentQ [obj]

obj が有効なUnityNavMeshAgentオブジェクトであればTrueを,そうでなければFalseを与える.

例題

  (1)

パッケージをロードし,プロジェクトを開く:

式がUnityNavMeshAgentかどうかをテストする:

オブジェクトを削除する:

Wolfram Research (2019), UnityNavMeshAgentQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshAgentQ.html.

テキスト

Wolfram Research (2019), UnityNavMeshAgentQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshAgentQ.html.

CMS

Wolfram Language. 2019. "UnityNavMeshAgentQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshAgentQ.html.

APA

Wolfram Language. (2019). UnityNavMeshAgentQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshAgentQ.html

BibTeX

@misc{reference.wolfram_2022_unitynavmeshagentq, author="Wolfram Research", title="{UnityNavMeshAgentQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshAgentQ.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unitynavmeshagentq, organization={Wolfram Research}, title={UnityNavMeshAgentQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshAgentQ.html}, note=[Accessed: 22-November-2024 ]}