UnityLink`
UnityLink`

UnityParticleSystemQ

UnityParticleSystemQ [obj]

obj が有効なUnityParticleSystemオブジェクトであればTrueを,そうでなければFalseを与える.

例題

  (1)

パッケージをロードし,プロジェクトを開く:

式がUnityParticleSystemかどうかをテストする:

オブジェクトを削除する:

Wolfram Research (2019), UnityParticleSystemQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityParticleSystemQ.html.

テキスト

Wolfram Research (2019), UnityParticleSystemQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityParticleSystemQ.html.

CMS

Wolfram Language. 2019. "UnityParticleSystemQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityParticleSystemQ.html.

APA

Wolfram Language. (2019). UnityParticleSystemQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityParticleSystemQ.html

BibTeX

@misc{reference.wolfram_2022_unityparticlesystemq, author="Wolfram Research", title="{UnityParticleSystemQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityParticleSystemQ.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unityparticlesystemq, organization={Wolfram Research}, title={UnityParticleSystemQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityParticleSystemQ.html}, note=[Accessed: 22-November-2024 ]}