UnityLink`
UnityLink`
UnityPause
pauses the Unity editor.
Details
- Pausing the Unity editor while in Play mode will pause the frame update cycle. This allows new frames to be stepped through manually using UnityStep.
- UnityPause returns Null if it successfully paused the Unity editor, $Failed if it did not.
- The Unity editor can be paused before starting Play mode.
Examples
open allclose allBasic Examples (2)
Properties & Relations (2)
UnityCurrentValue can be used to pause the Unity editor:
UnityCurrentValue can be used to resume the Unity editor:
Toggle pause from the Unity menu:
Wolfram Research (2019), UnityPause, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html.
Text
Wolfram Research (2019), UnityPause, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html.
CMS
Wolfram Language. 2019. "UnityPause." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html.
APA
Wolfram Language. (2019). UnityPause. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html