UnityLink`
UnityLink`

UnityRectMask2D

UnityRectMask2D [...]

Unity Rect Mask 2Dを表す.

詳細

  • UnityRectMask2D[...]は,Unityゲームエンジンにおける既存のRectMask2Dオブジェクトを表す.
  • UnityRectMask2D[...]は,通常,CreateUnityRectMask2Dのような関数によって生成される.
  • UnityRectMask2D[["Properties"]]は,使用可能な特性のリストを与える.
  • 与えられた特性"prop"に関する値は,UnityRectMask2D[...][["prop"]]を使って抽出できる.
  • UnityRectMask2D[...][["prop"]]=value のような割当てをすることによって,オブジェクトの特性を変更することができる.

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Rect Mask 2Dを作る:

特性を得る:

Unity Rect Mask 2Dを削除する:

Wolfram Research (2019), UnityRectMask2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityRectMask2D.html.

テキスト

Wolfram Research (2019), UnityRectMask2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityRectMask2D.html.

CMS

Wolfram Language. 2019. "UnityRectMask2D." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityRectMask2D.html.

APA

Wolfram Language. (2019). UnityRectMask2D. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityRectMask2D.html

BibTeX

@misc{reference.wolfram_2022_unityrectmask2d, author="Wolfram Research", title="{UnityRectMask2D}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityRectMask2D.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unityrectmask2d, organization={Wolfram Research}, title={UnityRectMask2D}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityRectMask2D.html}, note=[Accessed: 22-November-2024 ]}