UnityLink`
UnityLink`

UnitySceneQ

UnitySceneQ[obj]

gives True if obj is a valid UnityScene object, and False otherwise.

范例

基本范例  (1)

Load the package and open a project:

Test whether an expression is a UnityScene:

Delete the object:

Wolfram Research (2019),UnitySceneQ,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnitySceneQ.html.

文本

Wolfram Research (2019),UnitySceneQ,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnitySceneQ.html.

CMS

Wolfram 语言. 2019. "UnitySceneQ." Wolfram 语言与系统参考资料中心. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnitySceneQ.html.

APA

Wolfram 语言. (2019). UnitySceneQ. Wolfram 语言与系统参考资料中心. 追溯自 https://reference.wolfram.com/language/UnityLink/ref/UnitySceneQ.html 年

BibTeX

@misc{reference.wolfram_2022_unitysceneq, author="Wolfram Research", title="{UnitySceneQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnitySceneQ.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unitysceneq, organization={Wolfram Research}, title={UnitySceneQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnitySceneQ.html}, note=[Accessed: 22-November-2024 ]}