Regions can be exported directly into Unity.
To a Game Object...
Export a region as a game object with the necessary components to render it:
![](Files/ExportAGeometricRegion.zh/1.png)
To an Asset...
Export a region as an asset:
![](Files/ExportAGeometricRegion.zh/5.png)
- Meshes must be saved to the Assets folder in order to be used in a built Unity application or to be referenced across multiple scenes.