WidgetReference
WidgetReference[id]
looks up an existing widget instance using identifier id and return the underlying object.
Details and Options
- To use WidgetReference, you first need to load GUIKit using Needs["GUIKit`"].
- WidgetReference is used to find an existing widget instance and return the underlying object; it never creates a new instance. It is most useful if you want to pass the object from a widget to another function.
- Other interface definition functions can assign names or identifiers to widgets to make them available for lookup.
Examples
Basic Examples (1)
WidgetReference allows you to use a name to access the underlying object:
With the underlying object you can call methods that are not exposed as properties:
It is also possible to call a method of a named widget using InvokeMethod:
Text
Wolfram Research (2007), WidgetReference, Wolfram Language function, https://reference.wolfram.com/language/GUIKit/ref/WidgetReference.html.
CMS
Wolfram Language. 2007. "WidgetReference." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/GUIKit/ref/WidgetReference.html.
APA
Wolfram Language. (2007). WidgetReference. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/GUIKit/ref/WidgetReference.html