UnityLink`
UnityLink`
UnityAudioSourceQ
gives True if obj is a valid UnityAudioSource object, and False otherwise.
Examples
Basic Examples (1)
Load the package and open a project:
Test whether an expression is a UnityAudioSource:
Wolfram Research (2019), UnityAudioSourceQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityAudioSourceQ.html.
Text
Wolfram Research (2019), UnityAudioSourceQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityAudioSourceQ.html.
CMS
Wolfram Language. 2019. "UnityAudioSourceQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityAudioSourceQ.html.
APA
Wolfram Language. (2019). UnityAudioSourceQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityAudioSourceQ.html