UnityLink`
UnityLink`

DeleteUnitySkinnedMeshRenderer

DeleteUnitySkinnedMeshRenderer[comp]

delete the UnitySkinnedMeshRenderer comp.

DeleteUnitySkinnedMeshRenderer[obj]

delete the Unity skinned mesh renderer component attached to the UnityGameObject obj.

DeleteUnitySkinnedMeshRenderer["name"]

delete the Unity skinned mesh renderer component with the specified name.

更多信息

  • DeleteUnitySkinnedMeshRenderer destroys the Unity skinned mesh renderer component, and releases any references to it.
  • DeleteUnitySkinnedMeshRenderer[All] destroys all the skinned mesh renderer components in the current scene.
  • DeleteUnitySkinnedMeshRenderer is Listable.

范例

基本范例  (2)

Load Unity Link:

Open a project:

Delete a skinned mesh renderer component:

Wolfram Research (2019),DeleteUnitySkinnedMeshRenderer,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html.

文本

Wolfram Research (2019),DeleteUnitySkinnedMeshRenderer,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html.

CMS

Wolfram 语言. 2019. "DeleteUnitySkinnedMeshRenderer." Wolfram 语言与系统参考资料中心. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html.

APA

Wolfram 语言. (2019). DeleteUnitySkinnedMeshRenderer. Wolfram 语言与系统参考资料中心. 追溯自 https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html 年

BibTeX

@misc{reference.wolfram_2022_deleteunityskinnedmeshrenderer, author="Wolfram Research", title="{DeleteUnitySkinnedMeshRenderer}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_deleteunityskinnedmeshrenderer, organization={Wolfram Research}, title={DeleteUnitySkinnedMeshRenderer}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html}, note=[Accessed: 22-November-2024 ]}