UnityLink`
UnityLink`

UnityAudioClip

UnityAudioClip[data]

represents a Unity audio clip asset.

范例

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基本范例  (2)

To use UnityLink, you need first to load the package:

Open a Unity project:

Create a UnityAudioClip from Audio:

Convert the UnityAudioClip to Audio:

Find a UnityAudioClip in the current Scene:

Properties & Relations  (6)

UnityAudioClipQ checks if an expression is a UnityAudioClip:

Normal converts a UnityAudioClip to Audio:

PropertyList returns all available properties of the audio clip.

PropertyValue returns the value of the specified property.

SetProperty changes the specified property of the audio clip.

Information provides information about the audio clip.

Wolfram Research (2017),UnityAudioClip,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html.

文本

Wolfram Research (2017),UnityAudioClip,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html.

CMS

Wolfram 语言. 2017. "UnityAudioClip." Wolfram 语言与系统参考资料中心. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html.

APA

Wolfram 语言. (2017). UnityAudioClip. Wolfram 语言与系统参考资料中心. 追溯自 https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html 年

BibTeX

@misc{reference.wolfram_2022_unityaudioclip, author="Wolfram Research", title="{UnityAudioClip}", year="2017", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unityaudioclip, organization={Wolfram Research}, title={UnityAudioClip}, year={2017}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html}, note=[Accessed: 22-November-2024 ]}