UnityLink`
UnityLink`
UnityAudioReverbZoneQ
gives True if obj is a valid UnityAudioReverbZone object, and False otherwise.
Examples
Basic Examples (1)
Load the package and open a project:
Test whether an expression is a UnityAudioReverbZone:
Wolfram Research (2019), UnityAudioReverbZoneQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityAudioReverbZoneQ.html.
Text
Wolfram Research (2019), UnityAudioReverbZoneQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityAudioReverbZoneQ.html.
CMS
Wolfram Language. 2019. "UnityAudioReverbZoneQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityAudioReverbZoneQ.html.
APA
Wolfram Language. (2019). UnityAudioReverbZoneQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityAudioReverbZoneQ.html