UnityLink`
UnityLink`
UnityGameObjectQ
UnityGameObjectQ[expr]
gives True if expr is a UnityGameObject, and False otherwise.
Examples
Basic Examples (1)
To use UnityLink, you need first to load the package:
Test whether an object is a UnityGameObject:
A UnityMesh is not a UnityGameObject:
Wolfram Research (2019), UnityGameObjectQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.
Text
Wolfram Research (2019), UnityGameObjectQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.
CMS
Wolfram Language. 2019. "UnityGameObjectQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html.
APA
Wolfram Language. (2019). UnityGameObjectQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityGameObjectQ.html