UnityLink`
UnityLink`

UnityMesh

UnityMesh[data]

represents a Unity mesh asset.

范例

打开所有单元关闭所有单元

基本范例  (2)

To use UnityLink, you need first to load the package:

Open a Unity project:

Create a UnityMesh from a region:

Find a UnityMesh in the current Scene:

Convert the UnityMesh to a MeshRegion:

Properties & Relations  (6)

UnityMeshQ checks if an expression is a UnityMesh:

Normal converts a UnityMesh to a MeshRegion:

PropertyList returns all available properties of the mesh.

PropertyValue returns the value of the specified property.

SetProperty changes the specified property of the mesh.

Information provides information about the mesh.

Wolfram Research (2017),UnityMesh,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html.

文本

Wolfram Research (2017),UnityMesh,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html.

CMS

Wolfram 语言. 2017. "UnityMesh." Wolfram 语言与系统参考资料中心. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html.

APA

Wolfram 语言. (2017). UnityMesh. Wolfram 语言与系统参考资料中心. 追溯自 https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html 年

BibTeX

@misc{reference.wolfram_2022_unitymesh, author="Wolfram Research", title="{UnityMesh}", year="2017", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unitymesh, organization={Wolfram Research}, title={UnityMesh}, year={2017}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html}, note=[Accessed: 22-November-2024 ]}