DeleteUnitySkinnedMeshRenderer
DeleteUnitySkinnedMeshRenderer
delete the UnitySkinnedMeshRenderer comp.
DeleteUnitySkinnedMeshRenderer
delete the Unity skinned mesh renderer component attached to the UnityGameObject obj.
DeleteUnitySkinnedMeshRenderer
delete the Unity skinned mesh renderer component with the specified name.
Details
- DeleteUnitySkinnedMeshRenderer destroys the Unity skinned mesh renderer component, and releases any references to it.
- DeleteUnitySkinnedMeshRenderer[All] destroys all the skinned mesh renderer components in the current scene.
- DeleteUnitySkinnedMeshRenderer is Listable.
Examples
open allclose allBasic Examples (2)
Possible Issues (1)
A UnitySkinnedMeshRenderer cannot be accessed after deletion:
Text
Wolfram Research (2019), DeleteUnitySkinnedMeshRenderer, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html.
CMS
Wolfram Language. 2019. "DeleteUnitySkinnedMeshRenderer." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html.
APA
Wolfram Language. (2019). DeleteUnitySkinnedMeshRenderer. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html