UnityLink`
UnityLink`

DeleteUnitySkinnedMeshRenderer

DeleteUnitySkinnedMeshRenderer [obj]

UnityGameObject obj に付加されたUnityスキンメッシュレンダラーのコンポーネントを削除する.

DeleteUnitySkinnedMeshRenderer ["name"]

指定された名前のUnityスキンメッシュレンダラーのコンポーネントを削除する.

詳細

例題

  (2)

Unity Linkをロードする:

プロジェクトを開く:

Unityスキンメッシュレンダラーのコンポーネントを作る:

Unityスキンメッシュレンダラーのコンポーネントを削除する.

Wolfram Research (2019), DeleteUnitySkinnedMeshRenderer, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html.

テキスト

Wolfram Research (2019), DeleteUnitySkinnedMeshRenderer, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html.

CMS

Wolfram Language. 2019. "DeleteUnitySkinnedMeshRenderer." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html.

APA

Wolfram Language. (2019). DeleteUnitySkinnedMeshRenderer. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html

BibTeX

@misc{reference.wolfram_2022_deleteunityskinnedmeshrenderer, author="Wolfram Research", title="{DeleteUnitySkinnedMeshRenderer}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_deleteunityskinnedmeshrenderer, organization={Wolfram Research}, title={DeleteUnitySkinnedMeshRenderer}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/DeleteUnitySkinnedMeshRenderer.html}, note=[Accessed: 22-November-2024 ]}