UnityAudioClip
UnityAudioClip[data]
represents a Unity audio clip asset.
Details
- UnityAudioClip is an object that represents an existing AudioClip object in the Unity game engine.
- UnityAudioClip is typically generated by functions such as CreateUnityAudioClip.
- UnityAudioClip gives a list of possible properties.
- The value associated with a given property "prop" can be extracted using UnityAudioClip.
- You can make an assignment like UnityAudioClip to modify a property of the object.
Examples
open allclose allBasic Examples (2)
To use UnityLink, you need first to load the package:
Create a UnityAudioClip from Audio:
Convert the UnityAudioClip to Audio:
Find a UnityAudioClip in the current Scene:
Properties & Relations (5)
UnityAudioClipQ checks if an expression is a UnityAudioClip:
Normal converts a UnityAudioClip to Audio:
PropertyList returns all available properties of the audio clip.
PropertyValue returns the value of the specified property.
SetProperty changes the specified property of the audio clip.
Text
Wolfram Research (2019), UnityAudioClip, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html.
CMS
Wolfram Language. 2019. "UnityAudioClip." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html.
APA
Wolfram Language. (2019). UnityAudioClip. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityAudioClip.html